For those who haven't seen the previous version, Dropbear is a small
SSH2 Server and Client running on a variety of POSIX-based platforms.
It has been mainly developed by Matt Johnston
(see matt's web site).
PSPSSH is a port of the version 0.48.1 to the PSP.
If you wonder what a SSH client is, this homebrew is useless for you ...
* Change log : *
What's new in version 1.0.3 :
- New Danzeff keyboard layout
(alt keys are now available)
- New option to save the vt100 screen as a text file.
- New login menu
(more friendly, and with new options)
- Improve vt100 emulation
(for example, the nano editor works fine now)
- As Matt Johnston advice me, i've added a new
initial random seed generation, using keystroke latency
(you have now to press psp keys randomly,
the first time you run pspssh).
- bug fix in random number generator
- bug fix in key send function
- bug fix in vt100 emulator
* Credits and license : *
The terminal Vt100 emulation part of PSPSSH is based on the work
of Danzel for his Telnet client for PSP.
This software is distributed under several open-source/free software
licenses, and mainly the MIT/X Consortium License.
See LICENSE.txt file for all details and information about it.
It has been developed on linux for Firmware 1.5 and 3.03-OE.
How to use it ? Everything is in the README.txt file.
Thanks to Matt Johnston for Dropbear, to Danzel and Jeff Chen for their virtual keyboard,
thanks once more to Danzel for the VT100 emulation, and thanks to all PSPSDK coders.
For those who haven't seen the previous version, Dropbear is a small
SSH2 Server and Client running on a variety of POSIX-based platforms.
It has been mainly developed by Matt Johnston
(see matt's web site).
PSPSSH is a port of the version 0.48.1 to the PSP.
If you wonder what a SSH client is, this homebrew is useless for you ...
* Change log : *
What's new in version 1.0.4 :
- WPA support for 3.0x-OE PSP firmware
- Add Visual bell feature, the screen blink when
Ctrl-G (bell character) is sent to the vt100 emulator.
* Credits and license : *
The terminal Vt100 emulation part of PSPSSH is based on the work
of Danzel for his Telnet client for PSP.
This software is distributed under several open-source/free software
licenses, and mainly the MIT/X Consortium License.
See LICENSE.txt file for all details and information about it.
It has been developed on linux for Firmware 1.5 and 3.03-OE.
How to use it ? Everything is in the README.txt file.
Thanks to Matt Johnston for Dropbear, to Danzel and Jeff Chen for their virtual keyboard,
thanks once more to Danzel for the VT100 emulation, and thanks to all PSPSDK coders.
Special thanks to Cool Matty for his feedback, and Dmitry for testing !
Here is a new version of PSPSim the SamCoupé Emulator for PSP.
For those who haven't seen previous versions, SimCoupe emulates a SAM Coupe -
an 8-bit, Z80-based home computer released in 1989 by Miles Gordon Technology.
For more information on the machine itself, including history and technical
specification you can go on http://www.simcoupe.org.
What's new in version 1.0.5 :
- Bug fix: frame skip option is now saved with game settings
(Thanks to Nick666, who had reported me this bug)
- From Mr Nick666 :
+ New beautiful background images designed by Mr Nick666 !
+ Settings files for most of all famous games !
* Big big thanks to Nick666 *
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Mancala is a board game familly, originated in East Africa. The word "Mancala"
came from arabic word "naqalah" that means literaly "To move". GP2XMancala
is the "Awari" variant, and even if the rule of this game is simple,
the complexity can be compared to chess Game.
The AI is based on the source code of H. Huseby & G.T. Lines, for their
implementation of the classical Minimax algorithm.
GP2XMancala is a port of my PSP version.
* Big big thanks to Julien who ported my PSP GnuGNO to GP2X *
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
How to play ? Here is the rules available from awari.cs.vu.nl :
Awari is played on a board where each player owns 6 pits. In the initial
position, all pits are filled with four stones, thus the initial position has
48 stones.
The player to move chooses one of its own, nonempty pits and removes all
stones from the pit. The player then sows the stones, counterclockwise, over
the remaining pits.
If the last stone is sown into an enemy pit that contains 2 or 3 stones
after sowing, the stones are captured.
In this case, if the second last pit is also an enemy pit that contains 2 or
3 stones, they are captured as well, and this process is repeated clockwise,
until the own pit, or an enemy pit containing less than 2 or more than 3
stones is reached.
The player who captures most stones, wins the game. The game end when a
player cannot move, however, to avoid such a situation early in the game, it
is not allowed to do a move that leaves the opponent without countermove,
unless all moves eradicate the opponent.
Jzintv is an emulator of the Intellivision videogame system written by Joe Zbiciak
running on many systems such as Linux, Unix, Windows and MacOS.
See http://spatula-city.org/~im14u2c/intv/ for further informations.
Here is a port on GP2X of the version 20051204 that i had previously ported to PSP.
How to use it ? Everything is in the README.txt file.
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
Here is a port on GP2X of the version 2.7.0.40 of fMSX-SDL from Vincent van Dam
that i had previously ported to PSP.
How to use it ? Everything is in the README.txt file.
It's distributed under Marat Fayzullin's license for the original MSX part,
and under GNU license for all the GP2X part.
Caprice32 is one of the best emulator of the Amstrad CPC home computer
series running on Windows and Unix, written by Ulrich Doewich.
This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models
( see http://sourceforge.net/projects/caprice32 )
Here is a port on GP2X of the version 4.2.0 that i had previously ported to PSP.
How to use it ? Everything is in the README file.
This package is under GPL Copyright, read COPYING file for more information about it.
XZ81 is an emulator of the Sinclair ZX81 computer running on Unix systems.
It has been written by Russell Marks in 1995.
See http://rus.members.beeb.net/ for further informations.
Here is a port on GP2X of the version 2.1 that i had previously ported to PSP.
How to use it ? Everything is in the README.txt file.
If you're looking for a manual or documentation for the zx81 itself have a look here : http://www.zx81kit.com/
ProSystem is the best emulator of Atari 7800 game console, running on Windows system.
It has been written by Greg Stanton, see http://home.comcast.net/~gscottstanton for details.
Here is a port on GP2X of the version 1.0 that i had previously ported to PSP.
How to use it ? Everything is in the README.txt file.
Stella is on of the best emulator of Atari 2600 game console,
running on many different systems, such as Linux, Solaris, Windows,
MacOS/X, WinCE, OS/2, GP2X.
It has been written initially by Bradford Mott, see Stella site for details.
GP2X-2600 is a port on GP2X of my previous port to PSP.
My PSP version is based on the work of Aenea who was the first to port Stella to PSP,
and David Voswinkel who's now in charge of the PSP port in Stella team.
How to use it ? Everything is in the README.txt file.
Thanks to Stella team for this nice emulator, and to all GP2X-SDK developpers.
SimCoupe emulates a SAM Coupe - an 8-bit, Z80-based home computer released in 1989 by Miles Gordon Technology.
For more information on the machine itself, including history and technical specification you can go on http://www.simcoupe.org
Originally developed for UNIX and DOS systems by Allan Skillman, it has been then improved and ported to SDL by Simon Owen, Dave Laundon.
GP2X-SIm is a port of the CVS version 0.90 beta 4 of SamCoupe.
How to use it ? Everything is in the README.txt file.
Yape is the best emulator of Commodore microcomputer family running
on Windows and Unix.
The emulator faithfully imitates the C-264 (alias Commodore Plus/4) model.
It has been written by Attila Grósz, see http://yape.plus4.net for details.
GP2X-Yape is a port of the version v0.32.4.
How to use it ? Everything is in the README.txt file.
- New speed limiter
- New sound volume handler
- New virtual keyboard position
- Help file can have up to 4096 lines
(useful to write your own documentation/cheat file)
- Bug fix in sound mute
- Bug fix in joystick handler
(Diagonals weren't properly handled)
- Bug fix in key mapping
(reverse Ltrigger and Rtrigger keys)
- New default keyboard mapping :
(press Trigger + Joystick to emulate cursor keys)
- Bug fix in menus
- Bug fix in file requester
(crash when moving up)
- Bug fix in exit handler
(should not freeze anymore)
How to use it ? Everything is in the README.txt file.
If you're looking for games and software have a look here : to7 games
This should be the final version (only if major bugs are found).
Enjoy,
Zx.
UPDATE: archive files were the old one, i've replaced them with the real 1.0.2 version.
Stella is on of the best emulator of Atari 2600 game console,
running on many different systems, such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.
It has been written initially by Bradford Mott, see Stella site for details.
GP2X-2600 is a port on GP2X of my previous port to PSP.
My PSP version is based on the work of Aenea who was the first to port Stella to PSP,
and David Voswinkel who's now in charge of the PSP port in Stella team.
What's new this version :
- Add MMU hack stuff
- Add option to display frame rate
- New speed limiter function (better accuracy)
- Improve volume handler
- Improve speed (now up to 70 fps at 200 Mhz)
- Linked with my patched version of SDL
- Bug fix in .zip feature
How to use it ? Everything is in the README.txt file.
This should be the final version (only if major bugs are found).
Thanks to Stella team for this nice emulator, and to all GP2X-SDK
developpers.
ColEm is one of the best emulator of the ColecoVision videogame system
written by Marat Fayzullin. It's running on FreeBSD, HP-UX, SunOS, Solaris,
Linux, and other Unix systems.
GP2X-Colem is a port to GP2X of Colem Unix version 1.0.
What's new in version 1.0.2 :
- Improve speed !
- Improve emulation accuracy
- Add MMU hack stuff
- Add option to display frame rate
- New speed limiter function
- Improve volume handler
- Linked with my patched version of SDL
- Bug fix in file requester
How to use it ? Everything is in the README.txt file.
It should be the last version, only if major bugs are found.
ProSystem is the best emulator of Atari 7800 game console, running on Windows system.
It has been written by Greg Stanton, see http://home.comcast.net/~gscottstanton for details.
Here is a port on GP2X of the version 1.1 that i had previously ported to PSP.
What's new in this version :
- Merge diff from ProSystem v1.2
- Improve speed
- Improve emulation accuracy
- Add MMU hack stuff
- Add option to display frame rate
- New speed limiter function
- Improve volume handler
- Linked with my patched version of SDL
- New background image
- Bug fix in file requester
How to use it ? Everything is in the README.txt file.
Here is a new version of PSP7800 the Atari 7800 console emulator !
For those who haven't seen previous versions, ProSystem is the best emulator
of Atari 7800 game console, running on Windows system.
It has been written by Greg Stanton, see http://home.comcast.net/~gscottstanton for details.
What's new in version 1.0.6 :
- Merge diff from ProSystem v1.2
- Add option to display frame rate
- New sound handler
- Improve speed
- New speed limiter function
- New background image
- Bug fix in file requester
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Enjoy,
Zx
*** UPDATE *** This version v1.0.6 is buggy so please download the new one (v1.0.7)
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
GP2X-MSX is a port on GP2X of the version 2.7.0.40 of fMSX-SDL
from Vincent van Dam that i had previously ported to PSP.
What's new in this version :
- Improve speed
- Improve emulation accuracy
- New render mode
- New default keyboard mapping
- Add MMU hack stuff
- Add option to display frame rate
- New speed limiter function
- Improve volume handler
- Bug fix in file requester
- Add .mx1 and .mx2 file extention
- Linked with my patched version of
How to use it ? Everything is in the README.txt file.
It's distributed under Marat Fayzullin's license for the original MSX part,
and under GNU license for all the GP2X part.
Atari800 is an emulator for the 800, 800XL, 130XE and 5200 models of the Atari personal computer.
It can be used on console, FrameBuffer or X11.
See http://atari800.sourceforge.net/ for further informations.
PSPATARI is a port on PSP of the version 2.0.2 (April 08 2006) of Atari800 from Petr Stehlik.
GP2X-Atari is a port on GP2X of the PSP version 1.0.7.
How to use it ? Everything is in the README.txt file.
This is the first version but should be the last version (only if major bugs are found).