Here is a new version of PSPCAP32 the CPC Emulator for PSP.
What's new in version 1.0.5 :
- Add all missing CPC keys in the virtual keyboard
- Add a file run.txt to specify association between
the disk name and the name of the program to run
(file yyy.dsk -> RUN"xxx)
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Here is a new version of PSPCAP32 the CPC Emulator for PSP.
What's new in version 1.0.6 :
- Add Fullscreen (fit width), zoom x1.25 and x1.5 !
- Add |CPM command support in the run.txt file
- Option to swap the CPC joystick keys between PSP analog stick and d-pad
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Enjoy,
Zx.
PS: Special thanks to Loic for his keyboard files (see keyboard-files.txt in the archive for details)
Here is a new version of PSPCAP32 the CPC Emulator for PSP.
I cross finger, it should be my last release. I won't work anymore on this emulator, only for bug fix.
What's new in version 1.0.7 :
- CPC/PSP Keyboard mapping Editor using the virtual keyboard.
(You can now load, edit and save your .kbd file inside the emulator).
- The name of the current game is now displayed in the emulator menu
(this name is used as filename for all saved data such as keyboard file or quick save snapshots).
- Bug fix in z80 emulator visible in batman game (couldn't enter in some rooms)
- Bug fix in virtual keyboard, several keys such as Copy or Capslock weren't taken into account.
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Here is a new version of PSPCAP32 the CPC Emulator for PSP.
What's new in version 1.0.8 :
- New Speed optimization (Up to 30% faster on many games)
- Add Screenshot save feature (Save up to 10 screenshots in the pspcap32/scr directory)
- Add Configuration file load/save option (if a file pspcap32.cfg is present, it is then loaded on startup)
- Add Background image
- New Keyboard pack files (from Loic Daneels)
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Enjoy,
Zx.
PS: Special Thanks to Loic Daneels for his keyboard files, and to David Llort for all his comments, feedback and support.
Edit: Loic Daneels has updated his keyboard files pack here : pack v3
Here is a new version of portable VNC working with 2.5 FW.
What's new in this version :
+ Compile/Port on latest version of PSPSDK
+ Support >= 2.5 FW
+ Add Support for DHCP (works now with my wifi router)
+ Bug fix (exit hangs) on FW >= 2.5
My contribution on this app is minor (only code rewritting to fit new interface of PSPSDK,
and copy/paste wifi code from psp-ftpd).
I just wanted it to work on my PSP 2.5.
I've not tested it with 2.6, but it should work properly.
Portable VNC is distributed under GNU licence, and sources are provided with the archive.
Here is a new version of portable VNC working with all firmwares (but not 2.7 )
What's new in this version 1.2.1 :
+ Modify wifi connection handler to work on 1.5FW
+ Check wifi switch on startup
** Many thanks to KingPSP to help me to test it on 1.5FW ! **
Thanks also to Yoyofr, Bigal90 and DeMoN X for their help.
My contribution on this app is minor (only code rewritting to fit new interface of PSPSDK, and copy/paste wifi code from psp-ftpd). I just wanted it to work on my PSP 2.5.
Portable VNC is distributed under GNU licence, and sources are provided with the archive.
BeebEm is a famous emulator of the BBC Micro computer series running on both windows and unix. (see beebem )
Originally developed for UNIX systems in 1994 by David Alan Gilbert, it was then ported to windows by Richard Gellman and Mike Wyatt in 1997. At the start of October 2005, David Eggleston started porting the current Windows version of BeebEm (version 2.3) to FreeBSD.
I've sucessfully modified, and port the source code of the 0.0.4 version from Dave Eggleston using PSPSDK environment. It's now working fine on PSP !
It has been developped on linux for Firmware 2.5 using the great GTA eloader (0.97), but it should work properly on other firmwares.I've integrated a 1.5FW binary version (kxploit).
How to use it ? Everything is in the README.txt file.
It's a first beta release and work still remain ...
Sources are included, and this package is under "Beebem" licence, read COPYING.txt file for more information about it.
PS: Special thanks to Danzel and Jeff Chen for their virtual keyboard, and to all PSPSDK developpers.
Here is a new version of PSPBEEB the BBC Micro Emulator for PSP.
What's new in version 1.0.2 :
- Add missing keys in the virtual keyboard
- Add Zip archive support for disk files (.ssd ...), keyboard (.kbd) and state files (.uef).
- Add Load/Save/Del emulator states menu
- Add menu to change the BBC hardware Model
- Add a frameskip option
- Speed optimization (frame display)
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
Sources are included, and this package is under "Beebem" licence, read COPYING.txt file for more information about it.
Here is a new version of PSPBEEB the BBC Micro Emulator for PSP.
What's new in version 1.0.3 :
- New Speed optimization
- Add screen resize menu (x1.25, x1.5, x2)
- Add .img disk file support
- Add a file (run.txt) to specify association between the disk name and
the name of the program to run (file yyy.img -> CHAIN"xxx")
- Add Analog pad mapping (in .kbd file format and in the key mapping editor)
- Add shortcut to *CAT and CHAIN"xxx" command
- Option to swap between cursor and analog pad is now working
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
Sources are included, and this package is under "Beebem" license, read COPYING.txt file for more information about it.
Enjoy
Zx
edit: a new version is available (1.0.4) that fix the CAPSLOCK bug ...
Here is a new version of PSPBEEB the BBC Micro Emulator for PSP.
What's new in version 1.0.5 :
- In the key mapping editor, PSP keys can now be left unassigned
- Disk image can now be loaded on the two drives of the BBC Micro (and not only on drive 0).
For those who missed the 1.0.4 version :
- Fix CAPSLOCK bug
- Fix auto-load bug with clock at 222 on 1.5FW
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
Sources are included, and this package is under "Beebem" license, read COPYING.txt file for more information about it.
I hope this is the last version, because i focus now on other PSP developments
Here is a new version of PSPCAP32 the CPC Emulator for PSP.
What's new in version 1.0.9 :
- New keyboard files from Loic Daneels (more than 270 games !)
- In the key mapping editor, PSP keys can now be left unassigned
- Add Analog pad mapping (in .kbd file format and in the key mapping editor)
- Modify the exit key sequence, it's now Start+L+R to avoid conflict with IR-shell.
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
SimCoupe emulates a SAM Coupe - an 8-bit, Z80-based home computer released in 1989 by Miles Gordon Technology.
For more information on the machine itself, including history and technical specification you can go on the SimCoupe web site
Originally developed for UNIX and DOS systems by Allan Skillman, it has been then improved and ported to SDL by Simon Owen, Dave Laundon.
I've sucessfully modified, and port the source code of the CVS version 0.90 beta 4 of SamCoupe.
It's now working fine on PSP !
It has been developped on linux for Firmware 2.5 using the great GTA eloader (0.97) from http://www.fanjita.org/, but it should work properly
on other firmwares. I've integrated a 1.5FW binary version (kxploit).
How to use it ? Everything is in the README.txt file.
It's a first beta release and work still remain (speed, save state etc ...)
Sources are included, and this package is under the GNU public licence, read COPYING.txt file for more information about it.
PS: Special thanks to Danzel and Jeff Chen for their virtual keyboard, and to all PSPSDK developpers.
ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin.
It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems.
There are also ports to MacOS, MSDOS, Windows, OS/2, PocketPC and other
systems. See http://fms.komkon.org/ColEm/ for further informations.
I've sucessfully modified, and port the source code of the Unix version 1.0 of ColEm.
It's now working fine on PSP !
It has been developped on linux for Firmware 2.5 using the great GTA eloader (0.97) from http://www.fanjita.org/, but it should work properly on other firmwares. I've integrated a 1.5FW
binary version (kxploit).
How to use it ? Everything is in the README.txt file.
It's a first beta release and work still remain (sound support, save state etc ...)
Sources are included, and this package is under the GNU public licence, read COPYING.txt file for more
information about it.
PS: Special thanks to Danzel and Jeff Chen for their virtual keyboard, and to all PSPSDK developpers.