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ZX81s Homebrew Release Page is the place for all the ZX81 releases including Wii, GP2x, GP2x Wiz, PSP and Dingoo A320. Part of the
DCEmu Homebrew & Gaming Network.
Mancala is a board game familly, originated in East Africa. The word "Mancala"
came from arabic word "naqalah" that means literaly "To move".
Dingux-Mancala is the "Awari" variant, and even if the rule of this game is simple,
the complexity can be compared to chess Game.
The AI is based on the source code of H. Huseby & G.T. Lines, for their
implementation of the classical Minimax algorithm.
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
How to play ? Here is the rules available from awari.cs.vu.nl :
Awari is played on a board where each player owns 6 pits. In the initial
position, all pits are filled with four stones, thus the initial position has
48 stones.
The player to move chooses one of its own, nonempty pits and removes all
stones from the pit. The player then sows the stones, counterclockwise, over
the remaining pits.
If the last stone is sown into an enemy pit that contains 2 or 3 stones
after sowing, the stones are captured.
In this case, if the second last pit is also an enemy pit that contains 2 or
3 stones, they are captured as well, and this process is repeated clockwise,
until the own pit, or an enemy pit containing less than 2 or more than 3
stones is reached.
The player who captures most stones, wins the game. The game end when a
player cannot move, however, to avoid such a situation early in the game, it
is not allowed to do a move that leaves the opponent without countermove,
unless all moves eradicate the opponent.
Mancala is a board game familly, originated in East Africa. The word "Mancala"
came from arabic word "naqalah" that means literaly "To move".
Dingux-Mancala is the "Awari" variant, and even if the rule of this game is simple,
the complexity can be compared to chess Game.
The AI is based on the source code of H. Huseby & G.T. Lines, for their
implementation of the classical Minimax algorithm.
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
How to play ? Here is the rules available from awari.cs.vu.nl :
Awari is played on a board where each player owns 6 pits. In the initial
position, all pits are filled with four stones, thus the initial position has
48 stones.
The player to move chooses one of its own, nonempty pits and removes all
stones from the pit. The player then sows the stones, counterclockwise, over
the remaining pits.
If the last stone is sown into an enemy pit that contains 2 or 3 stones
after sowing, the stones are captured.
In this case, if the second last pit is also an enemy pit that contains 2 or
3 stones, they are captured as well, and this process is repeated clockwise,
until the own pit, or an enemy pit containing less than 2 or more than 3
stones is reached.
The player who captures most stones, wins the game. The game end when a
player cannot move, however, to avoid such a situation early in the game, it
is not allowed to do a move that leaves the opponent without countermove,
unless all moves eradicate the opponent.
Here is a full working binary version : on my blog
TI99Sim is a very good emulator of Texas Instruments TI99 home computer
running on Windows and Unix. The emulator faithfully imitates the TI99/4 model
(see http://www.mrousseau.org/programs/ti99sim/)
Dingux-TI99 is a port on Dingoo/Dingux of the version i've previously ported to Wiz.
How to use it ? Everything is in the README.txt file.
Atari800 is an emulator for the 800, 800XL, 130XE and 5200 models of the Atari personal computer.
It can be used on console, FrameBuffer or X11.
See http://atari800.sourceforge.net/ for further informations.
PSPATARI is a port on PSP of the version 2.0.2 (April 08 2006) of Atari800 from Petr Stehlik.
Dingux-Atari is a port on Dingoo/Dingux of the PSP version with some new features.
How to use it ? Everything is in the README.txt file.
Source code and binaries are available on my blog :
For those who haven't seen previous version, Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows. (see http://www.zeograd.com/ for details)
Dingux-Hugo is a port on Dingoo/Dingux of my latest PSP version of Hu-Go.
What's new then in this version ? Here is a copy of the change log :
- Fix screen issue (with game using non standard screen geometry such as R-Type)
- Small speed improvements
- Add auto-fire button selection
- Add ISO/HCD support (but audio tracks are not supported)
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public licence v2, read COPYING.txt file for more information about it.
Many new features have been added compared to original Hu-Go version, have a look to the README for details.
ProSystem is the best emulator of Atari 7800 game console, running on Windows system.
It has been written by Greg Stanton, see http://home.comcast.net/~gscottstanton for details.
Here is a port on Dingoo/Dingux of the version i've previously ported to PSP, Gp2x and Wiz.
Many new features have been added compared to original version, have a look
to the README for details.
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public licence v2, read COPYING.txt
file for more information about it.
Here is Dingux-Write a text editor for Dingoo under Dingux.
It permits to edit even huge text file, in both dos and unix mode,
using iso8859-1 (8bits) characters encoding. All iso8859-1 characters
are present in the "Danzeff like" virtual keyboard.
Background images have been designed by Gruso (many thanks to him).
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Stella is on of the best emulator of Atari 2600 game console, running on many
different systems, such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.
It has been written initially by Bradford Mott, see Stella site for details.
Here is a port on Dingoo/Dingux of the version i've previously ported to GP2X-Wiz
Many new features have been added compared to original Stella version,
have a look to the README for details.
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
Here is a port on Dingoo/Dingux of the version i've previously ported to GP2X-Wiz.
How to use it ? Everything is in the README.txt file.
It's distributed under Marat Fayzullin's license for the original MSX part,
and under GNU license for all the GP2X part.
XTiger is an unix emulator (under X Window) of a TI-92 calculator (Texas instruments).
It was originally written by Jonas Minnberg and was closed source.
Jonas Minnberg has not worked on XTiger for quite a while and he gave
Misha Nasledov the code and permission to GPL it.
Here is a port on Dingoo / Dingux of the version i've previously ported to GP2X-Wiz
The package is under GPL Copyright and sources are included.
Many TI92 stuff can be found on the following urls :
GNU Chess is command line Chess program running on many differents systems such as UNIX, windows or MacOS. It was started in 1986 by Stuart Cracraft, who is continuing to develop it with other coders such as Chua Kong Sian, Lukas Geyer, Simon Waters and David A. Wheeler.
Dingux Chess uses the GNU Chess version 5.07 for the Artificial Intelligence. It is a port to Dingux of my previous GP2X-Wiz version, with some new graphics (thanks to Satya)
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Caprice32 is one of the best emulator of the Amstrad CPC home computer
series running on Windows and Unix, written by Ulrich Doewich.
This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models
(see http://sourceforge.net/projects/caprice32 )
Here is a port on Dingoo/Dingux of the version i've previously ported to Gp2x-Wiz.
What's new compared to original Caprice32 project :
- Cheat support !
- Memory monitoring engine to find your own cheat code !
- Text editor to modify the global cheat.txt file
- Text editor to write your own comments on games
- Display first comment line while browsing game files
- Auto disk startup support
- Save state in gzip format
- etc, etc ...
How to use it ? Everything is in the README file.
This package is under GPL Copyright, read COPYING file for more information about it.
ColEm is one of the best emulator of the ColecoVision videogame system running on FreeBSD,
HP-UX, SunOS, Solaris, Linux, and other Unix systems. There are also ports to MacOS, MSDOS,
Windows, OS/2, PocketPC and other systems. See http://fms.komkon.org/ColEm/ for further informations.
Dingux-Colem is a port on Dingoo/Dingux of my previous Wiz port version of ColEm.
What's cool in this version 1.1.0 :
- A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (roms, keyboard, settings).
It might be very helpful to recognize that game later if you
have thousand different games in your rom folder !
- Save state dates are displayed in the emulator window
- Save state files are now saved using gzip compression
(with STZ as file extention). It's much faster to save
or load states now.
You can use gzip or 7-zip to convert old STA to STZ.
STA file format is still supported for loading, so you
convert your previous saved files inside the emulator.
(it's now easier to identify and to load the right save state slot)
- Cheat support !
- Memory monitoring engine to find your own cheat code !
- Text editor to modify the global cheat.txt file
- Text editor to write your own comments on games
- Display first comment line while browsing game files
- Auto fire support for second joystick
- Zip rom files are decompressed in memory (much faster !)
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- Auto-fire mode, press RTrigger+X to switch it on/off
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed
can now be directly modified inside the emulator
(no need to enter in the settings menu)
. quick save / quick load current state
(no need to enter in the main menu)
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Atari800 is an emulator for the 800, 800XL, 130XE and 5200 models of the Atari personal computer.
It can be used on console, FrameBuffer or X11.
See http://atari800.sourceforge.net/ for further informations.
PSPATARI is a port on PSP of the version 2.0.2 (April 08 2006) of Atari800 from Petr Stehlik.
GP2X-Atari is a port on GP2X of the PSP version.
Many new features have been added since latest GP2X-F100 version.
How to use it ? Everything is in the README.txt file.
Atari800 is an emulator for the 800, 800XL, 130XE and 5200 models of the Atari personal computer.
It can be used on console, FrameBuffer or X11.
See http://atari800.sourceforge.net/ for further informations.
Wiz-ATARI is a port of the PSP version to GP2X Wiz.
Many new features have been added such as cheat codes and save states with thumbnail images etc ...
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
TI99Sim is a very good emulator of Texas Instruments TI99 home computer running
on Windows and Unix. The emulator faithfully imitates the TI99/4 model
(see http://www.mrousseau.org/programs/ti99sim/)
Wiz-TI99 is a port on Wiz of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version.
Here is a copy of the changelog :
- Cheat support !
- New background images
- Text editor to write your own comments on games
- Text editor to modify the global cheat.txt file
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (cartridges, keyboard, settings).
It might be very helpful to recognize that game later if you
have thousand different games on your cartridges folder !
How to use it ? Everything is in the README.txt file.
ProSystem is the best emulator of Atari 7800 game console, running on Windows system.
It has been written by Greg Stanton,
see http://home.comcast.net/~gscottstanton for details.
Here is a port on GP2X-Wiz of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version,
such as cheat support, new background images, text/cheat editor etc ...
XTiger is an unix emulator (under X Window) of a TI-92 calculator (Texas instruments).
It was originally written by Jonas Minnberg and was closed source.
Jonas Minnberg has not worked on XTiger for quite a while and he gave
Misha Nasledov the code and permission to GPL it.
Here is a port on GP2X-Wiz of the version i've previously ported to PSP.
This version supports the Wiz Touch screen, for both menus and virtual keyboard !
The package is under GPL Copyright and sources are included.
Many TI92 stuff can be found on the following urls :
Here is Wiz-Write a text editor for Wiz. It permits to edit even huge text file,
in both dos and unix mode, using iso8859-1 (8bits) characters encoding.
All iso8859-1 characters are present in the "Danzeff like" virtual keyboard.
Background images have been designed by Gruso (many thanks to him).
This version supports the Wiz Touch screen, for both menus and virtual keyboard.
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Stella is on of the best emulator of Atari 2600 game console, running on
many different systems, such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.
It has been written initially by Bradford Mott, see Stella site for details.
Here is a port on GP2X-F100 of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version.
Here is a copy of the changelog :
- Cheat support !
- New background images
- Text editor to write your own comments on games
- Text editor to modify the global cheat.txt file
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
How to use it ? Everything is in the README.txt file.
Stella is on of the best emulator of Atari 2600 game console, running on many different systems,
such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.
It has been written initially by Bradford Mott, see Stella site for details.
Here is a port on GP2X-Wiz of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version. Here is a copy of the changelog :
- Cheat support !
- New background images
- Text editor to write your own comments on games
- Text editor to modify the global cheat.txt file
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (rom, keyboard, settings).
It might be very helpful to recognize that game later if you
have thousand different games on your disk and rom folders !
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
Here is a port on GP2X-F100 of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version.
Here is a copy of the changelog :
- Cheat support !
- New background images
- Text editor to write your own comments on games
- Text editor to modify the global cheat.txt file
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
- Zip rom files are now decompressed in memory (much faster !)
How to use it ? Everything is in the README.txt file.
It's distributed under Marat Fayzullin's license for the original MSX part, and under GNU license for all the GP2X part.
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
Here is a port on GP2X-Wiz of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version. Here is a copy of the changelog :
- Cheat support !
- New background images
- Text editor to write your own comments on games
- Text editor to modify the global cheat.txt file
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
- Zip rom files are now decompressed in memory (much faster !)
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- Add gzipped disk file support, reduce disk file size from 700k to 50k !
(you may gzip original dsk file using www.7-zip.org)
How to use it ? Everything is in the README.txt file.
It's distributed under Marat Fayzullin's license for the original MSX part, and under GNU license for all the GP2X part.
Caprice32 is one of the best emulator of the Amstrad CPChome computer
series running on Windows and Unix, written by Ulrich Doewich.
This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models
(see http://sourceforge.net/projects/caprice32 )
Here is a port on GP2X-F100 of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version. Here is a copy of the changelog :
- Cheat support !
- Speed improvements
- Text editor to modify the global cheat.txt file
- Memory monitoring engine to find your own cheat code !
- Text editor to write your own comments on games
- Display first comment line while browsing game files
- Add option to disable auto fire in settings menu
- Zip rom files are now decompressed in memory (much faster !)
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- bug fix in CRTC emulation
(games such as Prehistorik II just couldn't be launched)
How to use it ? Everything is in the README file.
This package is under GPL Copyright, read COPYING file for more information about it.
Caprice32 is one of the best emulator of the Amstrad CPC home
computer series running on Windows and Unix, written by Ulrich Doewich.
This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models
(see http://sourceforge.net/projects/caprice32 )
Here is a port on GP2X-Wiz of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version.
Here is a copy of the changelog :
- Cheat support !
- Speed improvements
- Text editor to modify the global cheat.txt file
- Memory monitoring engine to find your own cheat code !
- Text editor to write your own comments on games
- Display first comment line while browsing game files
- Add option to disable auto fire in settings menu
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Zip rom files are now decompressed in memory (much faster !)
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- bug fix in CRTC emulation
(games such as Prehistorik II just couldn't be launched)
How to use it ? Everything is in the README file.
This package is under GPL Copyright, read COPYING file for more information about it.
ColEm is one of the best emulator of the ColecoVision videogame system running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. There are also ports to MacOS, MSDOS, Windows, OS/2, PocketPC and other systems. See http://fms.komkon.org/ColEm/ for further informations.
GP2X-Colem is a port on GP2X-F100 of my previous PSP port version of ColEm.
What's new in version 1.1.0 :
- A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (roms, keyboard, settings).
It might be very helpful to recognize that game later if you
have thousand different games in your rom folder !
- Save state dates are displayed in the emulator window
- Save state files are now saved using gzip compression
(with STZ as file extention). It's much faster to save
or load states now.
You can use gzip or 7-zip to convert old STA to STZ.
STA file format is still supported for loading, so you
convert your previous saved files inside the emulator.
(it's now easier to identify and to load the right save state slot)
- Cheat support !
- Memory monitoring engine to find your own cheat code !
- Text editor to modify the global cheat.txt file
- Text editor to write your own comments on games
- Display first comment line while browsing game files
- Auto fire support for second joystick
- Zip rom files are decompressed in memory (much faster !)
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- Auto-fire mode, press RTrigger+X to switch it on/off
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed
can now be directly modified inside the emulator
(no need to enter in the settings menu)
. quick save / quick load current state
(no need to enter in the main menu)
- Add ntsc/pal option and fix issue with default speed
(emulator was too slow in ntsc mode)
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
GNU Chess is command line Chess program running on many differents systems such as UNIX, windows or MacOS. It was started in 1986 by Stuart Cracraft, who is continuing to develop it with other coders such as Chua Kong Sian, Lukas Geyer, Simon Waters and David A. Wheeler.
GP2X-Chess uses the GNU Chess version 5.07 for the Artificial Intelligence. It has been developped and tested on GP2X-F100 with FW 4.1.0
What's new in this version ?
- Share the code for both Wiz and GP2X-F100 version
- Improve menu navigation using joystick
- New background images
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
ColEm is one of the best emulator of the ColecoVision videogame system running
on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems.
There are also ports to MacOS, MSDOS, Windows, OS/2, PocketPC and other systems.
See http://fms.komkon.org/ColEm/ for further informations.
WIZ-Colem is a port on Wiz of my previous PSP port version of ColEm.
What's new in version 1.1.0 (compared to original or even my old gp2x version) :
- A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (roms, keyboard, settings).
It might be very helpful to recognize that game later if you
have thousand different games in your rom folder !
- Save state dates are displayed in the emulator window
- Save state files are now saved using gzip compression
(with STZ as file extention). It's much faster to save
or load states now.
You can use gzip or 7-zip to convert old STA to STZ.
STA file format is still supported for loading, so you
convert your previous saved files inside the emulator.
(it's now easier to identify and to load the right save state slot)
- Cheat support !
- Memory monitoring engine to find your own cheat code !
- Text editor to modify the global cheat.txt file
- Text editor to write your own comments on games
- Display first comment line while browsing game files
- Auto fire support for second joystick
- Zip rom files are decompressed in memory (much faster !)
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- Auto-fire mode, press RTrigger+X to switch it on/off
- Add several new hotkeys :
. settings such as fps, render mode, auto fire speed
can now be directly modified inside the emulator
(no need to enter in the settings menu)
. quick save / quick load current state
(no need to enter in the main menu)
- Add ntsc/pal option and fix issue with default speed
(emulator was too slow in ntsc mode)
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
GNU Chess is command line Chess program running on many differents systems such as UNIX, windows or MacOS. It was started in 1986 by Stuart Cracraft, who is continuing to develop it with other coders such as Chua Kong Sian, Lukas Geyer, Simon Waters and David A. Wheeler.
Wiz Chess uses the GNU Chess version 5.07 for the Artificial Intelligence. Wiz Chess is a port to Wiz of the GP2X-F100 version.
It's a first port version and i've not already added touch screen support ...
I would like to thanks Dave and Exophase for their advices and their help.
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Here is a new version of PSPColem the Colecovision Emulator for PSP.
For those who haven't seen previous versions, ColEm is one of the best emulator
of the ColecoVision videogame system written by Marat Fayzullin. It's running
on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems.
PSPColem is a port to PSP of Colem (Unix version 1.0).
This version supports IRDA-Joystick box designed by my good friend Buzz
( see http://buzz.computer.free.fr for details).
If you have any electronic skills you may design your own for less than 20$ !
The Schematic and the PIC source code is provided in contrib folder of zip archive.
For those who have never heard about IRDA joystick project, the goal was to connect
your old DB9 joystick (compatible with Atari , Amiga, Amstrad etc ...) or a paddle device
to your PSP FAT. Buzz has written the driver and designed the PCB and programmed
the PIC micro-controller, while i was in charge of emulator enhancements.
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.